Semantris is a collection of word association games powered by machine learning. The game’s AI has been trained on more than a billion lines of human dialogue.

The objective was to introduce this machine learning technology to users in a friendly and fun way. We wanted users to feel how close ML can get to understanding human language.

My role was to contribute the visual design and UX. When it launched, we received a lot of positive feedback about how fun the games were. We presented the games at Google I/O 2018.

Art Direction, Visual Design, UX/UI Design

Other Visual Ideas

Here’re designs that are not used in the final production.

February 12, 2019